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Interactive Explainer

Accessibility

Make the web usable for everyone: semantics, keyboard, and assistive tech.

🎯Key Takeaways
Semantic HTML first; ARIA when needed.
Full keyboard access.
Focus management in modals.

Accessibility

Make the web usable for everyone: semantics, keyboard, and assistive tech.

~2 min read
1 learner completed
What you'll learn
  • Semantic HTML first; ARIA when needed.
  • Full keyboard access.
  • Focus management in modals.

Why accessibility matters

Accessibility (a11y) ensures people with disabilities can perceive, operate, and understand your site. That includes screen reader users, keyboard-only users, and people who need sufficient contrast or reduced motion.

Good a11y also improves SEO, usability on mobile, and resilience when scripts or styles fail. In many jurisdictions it is required by law (e.g. WCAG, ADA).

Semantic HTML and ARIA

Use the right element: button for actions, a for links, label with input, header, main, nav, article. Screen readers and keyboards rely on this structure to navigate and announce content.

When the native element is not enough (e.g. a custom widget), ARIA (aria-label, aria-describedby, role) exposes meaning to assistive tech. Use ARIA to supplement, not replace, semantics. Prefer native HTML whenever it can do the job.

Quick checklist

  • button for actions, a for links
  • label + input; nav, main, article
  • ARIA only when HTML is not enough

Keyboard and focus

Every interactive element must be reachable with Tab and operable with Enter, Space, or Escape. Do not rely on hover or mouse-only interactions for critical actions.

When you open modals or inject content dynamically, manage focus: move focus into the new content and trap it there until the user dismisses; when they close, return focus to the trigger. Otherwise focus is lost or stuck. [MDN – Accessibility](https://developer.mozilla.org/en-US/docs/Learn_web_development/Getting_started).

Key takeaways

  • Semantic HTML first; ARIA when needed.
  • Full keyboard access.
  • Focus management in modals.

Related concepts

Explore topics that connect to this one.

  • HTML basics
  • Responsive Design
  • User Experience (UX) Basics

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